Concept Art Portfolio
Reclaimers - Night Society
Original designs and characters for a group of people called Reclaimers, also known as Night Society, who are comprised of vigilantes and villains in the universe they live in. Each have their own agenda for being there, but they are unified by the desire to purge the current civilization. Setting is historical fantasy.
Current Character Designs:
Scarlet , Artificial Witch - An artificially created witch who does not really care for what is happening in the world. She is the Witch of Gambling, manipulating and utilizing human greed and desire to gamble in different situations. Her current day occupation is that of a nun, ironically. Blessed by the Goddess of Luck and created by the Witch of Love, she hasn’t lost once in her bets against all odds.
Zekiel, High Priest of the Goddess of Control(fake) sector - Zekiel grew up in a humble environment and grew up with easily bribable adults. He hates the lack of conviction of others, especially since he himself is a very diligent pursuer of science and religion. After becoming High Priest, his agenda is to rid the Empire of all the hypocrites and keep only diligent people.
Luciel, Saintess of the Goddess of Control's (fake) sector - 3 years after her debut, those close to her have sense an abrupt but well concealed change to her character. They cannot put a finger on it, since her poise and gentle demeanor is still the same. Unbeknownst to them, the girl has already died and was brought back to life through a deal she signed with a devil.
Camellia, Only child of a late Duke and an unnamed courtesan - Due to the nature of her birth and gender, she is unable to inherit the title of a Duke unless she is married. Her achievements are many but recognition and acknowledgment is nonexistent. Donning a full black steel armour, she carries out the Reclaimers agenda and nicknamed Knight of Nihilation.
Argoyl, Demon fused with an undead - Spewing cyan flames that can only be kept within the undead body through alchemized gold to keep the flames in check, not much else is known about this demon. While the other Reclaimers are on edge of his existence, his ability to blacksmith provides much usefulness. But what necromancer would've brought this undead to life and led him here?
Food Truck Story
Currently I am working on a game called Food Truck Story that will be using VR gamplay.
The goal is to create a warm, diverse, nostalgic, and feel good game. The colours and character designs are more whimsical and comforting, but meant to have enough character so that each standalone object has a story.
Beats & Bolts
Concept art from the game I made with a team called Beats & Bolts.
Heavily inspired by the Industrial Revolution machinery and sketches, as well as patent sketches for both artistic style and props. I also looked into the clothing of factory workers and the lower class for inspiration - both fashion and colour tones.
JKL
From a game I worked on called JKL. We wanted to go for the post apocalyptic mixed with pop grunge genre for both music and visuals. I researched the non-conformative style of clothing on top of trying to make our main character as gender ambiguous as possible.
Alice in Wonderland
A darker, reimagined version of Alice in Wonderland. Wonderland is supposed to be set in Alice's imagination and reflects the unstability of her mind.
My goal was to paint an exhausted adult, who still has not grown up. She also has this bit of instability within her.The Mad Hatter is supposed to be a doctor of some sorts with also an unstable mind. He performs experiments on anything he comes across - including himself