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Projects & Games
A compilation of games/projects that I've made to demonstrate my multimedia skills in additional to application of game design theory/practices.
My fundamental role has been Studio Operations, Project Manager, & Art Lead, while being involved with the production pipeline through creating assets, concept art, and animation
Click on one of the projects for further descriptions on each one!

Food Truck Story
Food Truck Story is a Virtual Reality culinary life-sim game that recreates the experience of a food truck owner. Engage with a cast of hungry characters, each with their own stories to tell!!
This game is a work of DoomScroll Studios, where I and a small group of passionate graduates and aspiring game devs, bring our passion to life.
Below are my works and contributions:
Concept Art
Concept art was for visual direction of game: nonsensical, warm, and fun.

Textures
Custom, hand painted textures to match the gouache texture in the concept art. In game screenshots of how they translate in VR.

Beats & Bolts
Beats & Bolts is a rhythm action game based in the Industrial Revolution. A factory worker finds out that he has been laid off so he sneaks into the factory to figure out what is going on within the factory. Inspired with industrial Revolution technical sketches as well as mecha inventions, Beats & Bolts is meant to bring those to life in a more fast paced and rhythmic way. It is also a commentary on today's discourse of man vs AI but also in a more lighthearted way. I was the Art Director and provided concept art for our game. I then moved onto 3D modelling the boss and the playable character with rigs, before animating the player. I also storyboarded, scripted, and animated the cutscenes to provide narrative context outside of the gameplay. Click here for our website to download and play the game

Concept Art, Storyboard, 2D Animation
Concept art was for visual direction of game: Industrial, dual toned, and patent sketches.
Used Adobe Effects for puppet animation

3D Modelling, Rigging, and Animation
Concept art was for visual direction of game: Industrial, dual toned, and patent sketches.

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