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Beats & Bolts
Beats & Bolts is a rhythm action game based in the Industrial Revolution. A factory worker finds out that he has been laid off so he sneaks into the factory to figure out what is going on within the factory.
Inspired with industrial Revolution technical sketches as well as mecha inventions, Beats & Bolts is meant to bring those to life in a more fast paced and rhythmic way. It is also a commentary on today's discourse of man vs AI but also in a more lighthearted way.
I am in charge of designing the visual direction based on what the team wants and provide concept art for our game. I then moved onto 3D modelling the boss and the playable character with rigs, before animating the player. I also storyboarded, scripted, and animated the cutscenes to provide narrative context outside of the gameplay.
Click here for our website to download and play the game
Player Character Designs

Boss Designs 1

Boss Designs 2

Final Boss Design

Prop Designs

Environment Design

Environment Design 2

3D Model - Player

3D Model - Boss

Intro Cutscene Animatic
Audio By Dinitha Vithanage

Introduction Cutscene 1

Introduction Cutscene 2

Introduction Cutscene 1
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Outro Cutscene Animatic
Audio By Dinitha Vithanage

Conclusion Cutscene

Conclusion Cutscene
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Player Animations
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